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Showing posts from March, 2022

Design Phase: Interactivity

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Thinking about creativity. Where can I draw inspiration? What have I learned as an ID with this module? For one, how can I introduce a topic in a way that feels fun and interactive, but still meaningful? Answer: Think about video games.  "The focus of learning is on completing challenging tasks that are typically complex and change over time." (Dickey 2005) The focus of my module is developing mindfulness. Then, in the beginning of the course I just want to get the learner's feet wet with the course. Maybe test their comfortability with interactions, something simple like asking the user to insert her name on the introductory slide. learner enters name, will display name again later How the strategy behind video games compliments work for instructional designers (Dickey 2005). Video games are primarily for entertainment, but many of their functions can be useful in an educational arena as well.  Dickey also mentions how emerging media keeps IDs on their toes, as it were. ...

PowerPoint Corruption

The Cognitive Style of Power Point: Pitching Out Corrupts Within   Oh, Powerpoint. Death by Powerpoint is a real issue. The best way to bore your audience is that tried-and-tired presentation by means of reading a collection of slides with simple graphics. As Tufte (2006) mentions, its been the standard among corporate and government businesses that includes bulleted lists and lacks overall quality. The article goes into discussing how analytical data is trunked out on a PP through what he calls slideware. What's interesting is how he actually analyzes the structure of the slides. The author goes through the typical slideware protocol and addresses certain nuances about why this is a poor format. For instance, the "exposing the first line... then the second line... and the final line" was a great visual. Everyone has been there. The issue, then, is that these Powerpoint presentations are not statistically relevant to their audience or in driving information. In fact, the ...

Design Updates

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Mar 7: Learn about variables adding a name  using a name %name% = project variable Formatting!!! 😭 Design question: How to: - remove the menu from the player view - confirm the menu isn't showing in the player view - remove the auto-advancing features. I think I've built in animations somewhere but I can't figure it out ID Reflection: I'm spending hours  on what seems to be small, trivial details. That's the most frustrating part. Like, for instance, sticking pictures into a box so that they're all cohesive and pleasant to the eye. * best practices:: change name of triggers/layers/features in case you want to refer back to them later ID trick: Use the "notes" section in the slide to jot notes about ideas for slide ---- Who Can Practice slide (notes) this slide will feature drag-and-drop.  the user will add the icons on the left to the right. if they’re incorrect, a “”No,__user name, that’s incorrect” can appear and bounce back into place can “Everyone...